Home | SokoPlayer HTML5 | Competition | Level List | Post a Level | Forum | Log in or Register Comments for Level #169You need to log in to add a comment.登录后才能发表评论。 Solutions CommentsThank you, Anian. I agree with your observations. I use YASC which has a similar path finding feature (but no go-thru).My own move optimized solution is 5247/467. It can probably be done with fewer moves. Posted: 2014-03-11 22:01:33 (UTC) by niwa Nice level!Levels like this would be confusing to play.With little effort, it's easy to determine what is the next goal (which box to move and which destination to fill ) to achieve. However, it's usually unclear on how to achieve that goal.I assume there may be better methods to solve it, I solve it by trial and error.YSokoban's path finding is a big help -- especially with go-thru enabled.Initial solution 22004/707. Posted: 2014-03-10 20:37:01 (UTC) by anian Older The Level######################################### #------------------#--------------------# #-#*##############-#-##################-# #-#--------------*-#-*----------------*-# #-#-############-#-#-#-##############-#-# #-#-#------------#-#-#-#------------#-#-# #-#-#-#*########*#-#-#-#-##########-#-#-# #-#-#-#------------#-#-#----------#-#-#-# #-#-#-#-############-#-##########-#-#-#-# #-#-#-#-*----------#-#----------*-#-#-#-# #-#-#-#-#-######*#-#-##########-#-#-#-#-# #-#-#-#-#-#------#-#-#--------#-#-#-#-#-# #-#-#-#-#-#-####-#-#-#-####*#-#-#-#-#-#-# #-#-#-#-#-#-*----#-#-#-#----#-#-#-#-#-#-# #-#-#-#-#-#-#-##*#-#-#-#-*#-#-#-#-#-#-#-# #-#-#-#-#-#-#-*----*-*-#--#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-####-#-##-#---#-*-*---#-# #-*-*---#-#-#---#----#--*-#*###-#-###*#-# #-#-#*###-#-#####-#####-#-------#-------# #-#-------#-------#---#-#######*######### #-###*###########*#-+-#-----------------# #-----------------#---#*###########*###-# #########*#######-##-##-------#-------*-# #-------#-------#--#-#--#####-#-###*#-#-# #-#*###-#-#*###-#*-#-#-##---#-#-#---#-#-# #-#---*-*-#---*----#-#-#--$-#-#-#-#-#-#-# #-#-#-#-#-#-#-######-#-#-#*-#-#-#-#-#-#-# #-#-#-#-#-#-#--------#-#-#--*-#-#-#-#-#-# #-#-#-#-#-#-########*#-#-#-##-#-#-#-#-#-# #-#-#-#-#-#----------#-#-#----*-#-#-#-#-# #-#-#-#-#-##########-#-#-######-#-#-#-#-# #-#-#-#-*----------#-#-#--------#-#-#-#-# #-#-#-#-##########-#-#-########*#-#-#-#-# #-#-#-#------------#-#-#----------#-#-#-# #-#-#-##############-#-#-#*######*#-#-#-# #-#-#----------------#-#-#----------#-#-# #-#-################*#-#-#-##########-#-# #-*------------------#-#-*------------#-# #-##################-#-#-############*#-# #--------------------*-*----------------# ######################################### Title:Classical Labyrinth #2 Author:niwa 53-boxes over-20-boxes over-50-boxes 52-on-goal 1-not-on-goal 41x41 large-size niels-wadsholt Comment:Level Posted: 2014-03-09 22:10:13 (UTC) by niwa